Blind_Adventurer

A few details about the author

Since childhood, video games have been of great interest to me. Our family got a computer back in the 90s, and I gradually started trying to figure things out and find ways for a blind person to be successful in gaming projects. Today, I am an author on the accessibility of video games, creating various guides and educational materials, as well as producing videos and streams where I strive to showcase the capabilities of blind gamers in a wide range of gaming genres. By joining the InviOcean project, I am confident that we can break the stereotypes that blind people cannot be successful in the realm of computer games. One of my biggest dreams is to create a community where developers, programmers, and visually impaired players can work together.

Posts by Blind_Adventurer

Final Fantasy VI Pixel Remaster — An Accessible JRPG for Blind Players

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Final Fantasy VI Pixel Remaster is a cult Japanese RPG that, thanks to the community and the FF6ScreenReader modification, has […]

Disco Elysium for Blind Players — Accessibility, Full Voice Acting, and the Disco Accessibility Mod

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In the world of game development, some projects emerge that do more than entertain — they fundamentally challenge what a […]

Ninja Gaiden 4: An Accessibility and Gameplay Review by a Blind Player

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Ninja Gaiden 4 is the long-awaited return of the iconic hardcore slasher series. This time, however, the developers at Team […]

OBS Blind — Chapter 4: Working with Content

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In the previous chapters of the OBS guide, we explored the main screen interface, the settings, and in the last […]

OBS Blind — Chapter 3. Scenes and Sources

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In the previous chapters of our large guide, we explored the main OBS window and reviewed the settings menu in […]

OBS Blind — Chapter 2. Overview of the Settings Menu

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In the previous chapter of our guide, we thoroughly explored the main screen of OBS Studio and figured out the […]

OBS Blind: Chapter 1 — Getting to Know the Program

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Hello, dear reader of this humble opus! If you’ve decided to open this guide, it means there’s a spark of […]

Ghost of Yotei – First Impressions on Accessibility

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For many years, I have admired the culture of ancient Japan. Whether through historical books and films, or fictional works […]

Street Fighter 6 – The Train That Couldn’t

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Probably every fighting game fan knows the so-called “three pillars” of the genre: Mortal Kombat, Tekken, and, of course, Street […]

Sounds of Adventure: Why Everyone Should Play Manamon 2

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Audio games have long ceased to be a niche hobby accessible only to a small group of enthusiasts. Today, they […]

Dragon Moon: The Eastern Answer to the Death of Western Audio Gaming

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Western audio gaming today looks like an empty stage after a concert — the lights are off, the audience has […]

The Vale: Shadow of the Crown — A Story That United Sighted and Blind Gamers

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As someone who has been blind since birth, I’ve often had to answer questions like: “Why do you play video […]

Glory Frontline: A Shooter Where Ears Are Your Best Weapon

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Glory Frontline is the latest game release from Prudence Interactive, a company known not only for developing its own screen […]

Manamon, or Pokémon for the Blind — Review

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“Who’s that Pokemon?” –  that’s the kind of exclamation from a certain famous animated series that springs to mind when […]

The Banner Saga 3 — The Swan Song of the Norse Saga

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After the release of The Banner Saga 2, Stoic publicly promised to bring the story to a proper conclusion, but […]

Cosmic Rage — A Universe Unfolding in the Command Line

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Cosmic Rage is a sci-fi MUD launched in 2016 and actively developed by the Nathan Tech team ever since. The […]

Procedural Realms — a Rare Gem Among MUD Universes

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Procedural Realms (PR) is a text-based MMO sandbox built on a fully custom engine, where classic MUD gameplay meets roguelike-style […]

Erion: A Curious MUD with Remarkable Sound Design

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The swish of a blade, the flash of a spell — that’s how your journey begins in Erion, one of […]

Slay the Spire – The Chance to Hear the Spire

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Slay the Spire is a unique blend of card game and roguelike, where players build their deck while climbing a […]

Alter Aeon: A Text-Based World Tested by Time

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Alter Aeon is a classic text-based MUD (Multi-User Dungeon), launched in 1995 and still going strong to this day. Despite […]

Dawncaster – An Accessible Roguelike in Your Pocket

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For a long time, accessible mobile gaming didn’t offer blind players much variety when it came to serious titles that […]

AX Roguelike – A Hardcore Mobile Game That Hooks You for Dozens of Hours

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Imagine a dark dungeon where every corner hides danger, every weapon unlocks new possibilities, and death is not the end […]

Mortal Kombat 1 – A New Era of Accessibility for Blind Players

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Mortal Kombat 1 is not just a reboot of the legendary fighting game series — it’s a major leap forward […]

Assassin’s Creed Shadows – The First Truly Accessible Game in the Series

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Ubisoft has long promised fans an Assassin’s Creed game set in feudal Japan, and finally, that moment has arrived. Assassin’s […]

Diablo IV – Blind Demon Slayers Take the Battlefield

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🔥 Introduction Diablo IV is the long-awaited continuation of Blizzard’s iconic franchise, bringing back the dark atmosphere, open world, and […]

“Ranking of Kings” – a tale about turning weakness into strength

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Disability is an issue faced by many and is often discussed in the media and specialized literature. However, it is […]

The Banner Saga: A Dark Story Accessible to Blind Players

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Important Information Before Reading At the time of writing, we have access to 2 out of the 3 games in […]

Voice of Cards: A Guide for Blind Players and My Impressions

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Attention! This game series does not have built-in accessibility settings. Players who wish to dive into this captivating adventure will […]

World of Warcraft Retail: Completing Exile’s Reach and Playing Blind – Part 4

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Welcome back, future conqueror of Azeroth! In the previous chapters of our comprehensive guide, we covered which addons adapt World […]

World of Warcraft Retail: Setting Up Accessibility After Entering the Game – Part 3

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In the previous chapter of our guide, we explored various ways to interact with the login screen and the character […]

Cooperation