Slay the Spire is a unique blend of card game and roguelike, where players build their deck while climbing a procedurally generated tower filled with enemies, events, and treasures. Since its release, the game has become a cult classic in its genre, inspiring the creation of numerous imitators.
The player chooses one of the available characters (only one is unlocked at the start), each with a unique set of starting cards, mechanics, and relics. The goal is to complete a series of levels, defeating enemies, collecting cards and relics, and upgrading the deck in order to reach the top of the Tower and defeat the final boss.
Core mechanics include:
The Tower consists of:
Each act is represented by a branching map, allowing the player to choose their path and determine what encounters lie ahead. This enables strategic planning based on possible rewards and risks.
Combat System
Combat is turn-based. At the start of each turn, the player receives a certain amount of energy and draws cards from their deck. Cards are divided into:
The player must use cards and energy efficiently to defeat enemies while minimizing incoming damage.
Deck Building
After each victory, the player can add a new card to their deck. It’s important to choose carefully in order to build an effective deck that can handle a variety of threats.
The game requires thoughtfulness, planning and adaptation:
The music ranges from calm melodies on the map to tense compositions during boss battles. Sound effects clearly convey strikes, ability activations, and potion usage. While the sound design is clean and atmospheric, it lacks the brutality one might expect to hear during intense combat.
Originally, Slay the Spire had no accessibility features for blind players, but thanks to the game’s flexible modding system, everything changed with the introduction of the Say the Spire mod:
https://bradjrenshaw.github.io/say-the-spire
The mod integrates with screen reading software and adapts controls, allowing full interaction with the game using only audio.
Say the Spire supports popular screen reading programs such as NVDA, JAWS, Window-Eyes, Supernova, System Access, and ZoomText. If none of these are available, the mod falls back on Microsoft SAPI or copies the text to the clipboard as a backup method.
All UI elements — including cards, relics, potions, and events — are narrated, enabling players to navigate the game with ease. The mod also provides spoken information about the map and the player’s current position.
The mod allows full control of the game using a keyboard or gamepad. This simplifies navigation for screen reader users and ensures accessible gameplay.
Slay the Spire – is the gold standard of deckbuilding roguelikes which shows how exciting should be the building process of deck in the gameplay. Its excellent replayability, and refined design make it a must-play for fans of strategy, roguelikes, and card games.
Pros:
Cons:
The introduction of an accessibility mod has allowed blind players to experience this masterpiece — a game that has spawned numerous imitators, some more successful than others, such as Dawncaster for mobile devices. It’s only fitting to extend heartfelt thanks to the dedicated members of the modding community who care deeply about accessibility in video games for blind gamers.
The release of Say the Spire marks a major step forward in game accessibility, and there’s hope that the upcoming sequel in the series will also include built-in accessibility features. Until then, the Spire awaits its heroes.