Mortal Kombat 1 is not just a reboot of the legendary fighting game series — it’s a major leap forward in accessibility, especially for gamers with special needs. NetherRealm Studios has done impressive work to make the game enjoyable and playable for everyone, including blind gamers.
The development of Mortal Kombat 1 began shortly after the release of Mortal Kombat 11: Aftermath. The team aimed to revamp the combat system, redesign animations, and create a more cinematic battle experience. One of the key innovations was the introduction of Kameo Fighters — support characters who join the main fighter during battles, enhancing tactical depth.
The game was released on September 19, 2023, on PlayStation 5, Xbox Series X/S, PC, and Nintendo Switch.
Far from being just a sequel, Mortal Kombat 1 serves as a reboot of the entire franchise. At the end of MK11, Fire God Liu Kang rewrites the timeline, crafting a new universe where characters have fresh destinies and roles.
While retaining its classic 2.5D fighting style, Mortal Kombat 1 introduces several new mechanics. Key gameplay features include:
Kameo Fighters are secondary characters that players can call into battle for support:
Mortal Kombat 1 includes a wide range of accessibility settings aimed at enhancing the gameplay experience for players with various needs. The developers at NetherRealm Studios emphasized their goal to make the game accessible to everyone by removing unnecessary barriers and ensuring a comfortable gameplay environment.
Menu Narration and Audio Cues:
The game provides audio descriptions of menus through a screen reader. It features audio cues to indicate proximity to the edge of the arena, health levels, and other parameters. There are also distinct sounds for attacks, blocks, crouching, and positioning of opponents within the arena, helping blind and low-vision players navigate the gameplay effectively.
Audio Descriptions of Cutscenes, Fatal Blows, and Fatalities:
A special feature narrates the details of fatal blows and fatalities, including even the smallest visual elements, making these iconic moments more accessible and engaging.
The story mode is packed with cinematic cutscenes, all richly described with excellent detail.
Sound Customization:
Players can individually adjust the volume levels for cutscenes, music, announcer, environment, dialogue, and sound effects. This customization allows for a highly personalized and accessible auditory experience.
Navigation Aid in Invasions Mode:
Special sound cues assist in navigating the map-grid gameplay, indicating paths toward main objectives or optional side areas.
The sound design in MK1 is incredibly detailed, conveying the full physicality of every impact:
Ambient noises are also key—arenas come alive with crowd roars, fighter shouts, roaring flames, or magical energy if the battle is set in locations like the Fire Temple.
The music in Mortal Kombat 1 blends Eastern motifs, orchestral compositions, and modern electronic sounds:
Mortal Kombat 1 is one of the most accessible fighting games to date. The developers have done an exceptional job by integrating menu narration, audio descriptions, in-fight sound cues, and customizable control settings.
Despite some controversial features—like the Kameo system—the game offers blind players a fully immersive and competitive experience.
If you’re looking for a fighting game that can be comfortably played without sight, Mortal Kombat 1 is currently one of the best options available.